Tenkoku – Dynamic Sky offers Unity developers a comprehensive solution for dynamic and realistic sky and weather rendering.
Accurate Simulation:
Experience a complete 24-hour day-night-year cycle.
Enjoy true equinox and precession positioning for accurate celestial movements.
Adjust latitude and longitude for precise location-based rendering.
Witness realistic positions of the sun, planets, stars, and moon.
Observe accurate lunar movement and phases.
Immersive Lighting and Rendering:
Customize full scene lighting to achieve desired effects.
Enhance the atmosphere with volumetric lighting effects.
Witness multi-layered dynamic cloud formations for a realistic sky.
Delight in the rendering of a beautiful night sky.
Advanced Effects:
Immerse yourself with ambient sound effects.
Witness advanced weather effects such as rain, thunder, and rainbows.
Experience the stunning rendering of auroras based on latitude.
Observe partial, annular, and total solar eclipses.
User-Friendly:
Open and modify the codebase entirely in C# for flexibility.
Set up and customize with ease.
Utilize a user-friendly custom interface.
Compatibility:
Tenkoku is compatible with the Standard Unity rendering system.
Currently, it does not support Scriptable Render Pipeline (HDRP / URP).
Intended for Desktop and Console systems; mobile targets are not supported.
Compatible with all modern versions of Unity, including Unity 5.x, 2017.x, 2018.x, 2019.x, 2020.x, and 2021.x. Beta Unity releases are not officially supported.
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
For more info check out Asset Store: https://assetstore.unity.com/packages/tools/particles-effects/tenkoku-dynamic-sky-34435
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