All Particles UI

UI Particle System

UI Particle System

UI Particle Toolkit is a groundbreaking solution that revolutionizes the integration of 3D particles into Unity’s graphical user interface (GUI). With this powerful plugin, you can effortlessly incorporate captivating particle effects into your GUI elements, eliminating the hassle of complex sorting order adjustments or the need for multiple canvases.

By following a straightforward process, you can seamlessly merge particles with your GUI, enhancing the visual appeal of your Unity projects. Furthermore, UI Particle Toolkit is designed with utmost efficiency and mobile-friendliness in mind. Leveraging an advanced depth buffer mechanism, it delivers exceptional performance while maintaining minimal resource usage. With this UI Particle System, you can effortlessly elevate the aesthetics of your Unity GUI experience to new heights.

Key Features:

  • Effortlessly render particles on the GUI using a custom depth buffer.
  • Full compatibility with the Shuriken Particle System (only shader modifications required).
  • Culling mask functionality enables particle usage in scroll views and other scenarios.
  • Quick and straightforward setup with component attachment to the UI Particle Toolkit.
  • Highly customizable particle shader with advanced options.
  • Support for Soft Particle Blending with GUI Elements.
  • Distortion effect available for GUI implementation.
  • The beta version includes a semi-transparent/translucent culling mask and non-overlapping depth objects.
  • Ideal Applications:
  • Enhancing GUI elements such as buttons or interactive components with captivating special effects.
  • Implementing intricate and advanced particle systems for rewarding effects.
  • Creating visually appealing game card effects.

System Requirements:

Canvas set to Screen Space – Camera mode or World Space mode. The presence of a GUI camera is essential for proper functionality.

Supported Depth/Culling Sources:

  • Image (GUI component)
  • RawImage (GUI component)
  • RectTransform with a selected texture

Supported Rendering Pipelines:

Standard Rendering Pipeline

Universal Rendering Pipeline (URP) from version 2019.3 onwards

Supported Unity Versions: 2018.x, 2019.x, 2020.x


Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.

For further information and to acquire a license, please visit the Unity Asset Store.

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