Aircraft Flight Physics Toolkit (helicopters and airplanes simulator)
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Aircraft Flight Physics Toolkit (helicopters and airplanes simulator)

Description

Compatible with Unity 5.

Aircraft Flight Physics Toolkit (helicopters and airplanes simulator) helicopters and many other vehicles include also ready to use prebuilt examples for drag-and-drop in your project, and components include weapons, hud, weather, atmospheric simulator, sky with light scattering, and aeronautical construction fully integrated with Unity Editor. Fully compatible with Unity and Unity Pro.

Video | Demo 1 | Demo 2 | Web | Contact

The simulator seamlessly integrates with Unity Physics, enabling users to rig and personalize aircraft parts or aerofoils effortlessly. It automatically derives coefficients from geometry (or will soon accommodate precooked afl file coefficients) and applies the aerodynamic model of any object. This model is grounded in geometry-based discrete elements equations, permitting the fine-tuning of simulation parameters. These parameters encompass various effects, such as ground effect or prop wash, across vehicles like airplanes, helicopters, and even non-flying objects. Achieving this customization is as simple as placing the respective surfaces and parts in position, effectively simulating wings, stabilizers, and the body. The simulation encompasses diverse aerofoils, accessible through modifications to surface shapes and coefficients. Moreover, the simulator adeptly reproduces delta wing vortex lift, ensuring a comprehensive and accurate aerodynamic experience. You can make flight simulators or aircraft games, but also use aerodynamics and weather simulation in many other different kinds of games…

This package will model for you the aerodynamic physics of anything that comes to your mind, also valid for general body aerodynamics (for example cars), and with the atmospheric simulator, you can model winds for any weather conditions, high altitudes modeling, and many more…

Complete source code included, although no scripting skills are required: you can use it as easily as drag-and-drop.

Feature list:

  • New: now includes weapons (guns and rockets).
  • New: airflow laminar analyzer.
  • New: virtual HUD.
  • Fully compatible with Unity and Unity Pro.
  • Integration with Unity Rigid-body Physics.
  • Ready to use drag-and-drop airplane and helicopter prefabs, example test scene, everything ready for your project.
  • Easy modelling from scratch or from schematics without programming.
  • Generic components: for example you can use the toolkit pivots to model any moving part without coding.
  • Highly extensible and customizable: implements several types of components like engines and every piece is highly customizable.
  • Debuging features: allow changing values during runtime and switchable debuging features: show found geometry, force vectors rendering and notifications.
  • Helicopters modelling.
  • Ready to use camera manager for flight simulators and input controls.
  • Skybox rendering with light scattering.
  • Atmospheric simulation: wind simulation with gusts and variable atmospheric conditions simulation for different altitudes (yes, you can go beyond the atmosphere, into the space).
  • Compatible with any kind of vehicle/thing: for example you can model car aerodynamics.

Disclaimer:

Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.

Check Unity Asset Store For more info: https://assetstore.unity.com/packages/tools/physics/aircraft-flight-physics-toolkit-helicopters-and-airplanes-simula-9409

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