Wheel Controller 3D
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Wheel Controller 3D

Description


Wheel Controller 3D is a complete alternative to Unity’s inbuilt WheelCollider. It allows for more realistic vehicle behaviour, complete customization, and 3D ground detection.

If looking for a complete vehicle physics package with Wheel Controller 3D included, check out the NWH Vehicle Physics 2.

v10.16f – Major rewrite of Wheel Controller 3D with improvements across the board.

Realistic Vehicle Behavior

One of the primary objectives of this major rewrite is to deliver more authentic and lifelike vehicle behavior within Unity. Wheel Controller 3D achieves this by providing precise control over how vehicles interact with the terrain, offering a level of realism that goes beyond what Unity’s native WheelCollider can provide.

Complete Customization

This update empowers developers with an unprecedented level of customization. You can tailor every aspect of your vehicle’s behavior, from suspension settings to tire properties, allowing you to fine-tune your virtual vehicles to match your project’s unique requirements.

3D Ground Detection

Wheel Controller 3D introduces advanced 3D ground detection capabilities, enhancing your vehicles’ ability to react to the terrain realistically. This feature not only improves handling but also makes it easier to create immersive driving experiences.

Seamless Integration with NWH Vehicle Physics 2

For those seeking a comprehensive vehicle physics package, version 10.16f of this seamlessly integrates with NWH Vehicle Physics 2. This combination unlocks a wide array of tools and features, making it easier than ever to create dynamic, responsive, and authentic vehicle simulations within Unity.

Features:

  • 3D ground detection.
  • Clean API standardized through WheelUAPI.
  • Easy to set up.
  • Highly optimized and suitable for mobile devices.
  • Around 0.006ms of CPU time, per wheel, per physics update, on a desktop CPU.
  • Full C# source code included.
  • Fully customizable via the custom inspector.
  • Runtime adjustable spring, damper, friction, geometry, etc.
  • Adjustable rotation, camber, and caster.
  • Pacejka friction model with support for different surfaces.
  • Friction preset system for adjusting friction characteristics.
  • Tire wear simulation.
  • Suitable for different kinds of vehicles: cars, trucks, motorcycles, tanks, etc.

Disclaimer:

Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.

Check Unity Asset Store for more info: https://assetstore.unity.com/packages/tools/physics/wheel-controller-3d-74512

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