Details:
Universal Vehicle Controller Multiplayer, has a highly customizable vehicle behavior, online multiplayer, local multiplayer (Split-screen), damage system, AI, and much more. The asset will help you develop a racing game.
Render pipeline compatibility
The Built-in Render Pipeline serves as Unity’s default option. However, it’s a general-purpose render pipeline with limited customization choices. In contrast, the Universal Render Pipeline (URP) functions as a Scriptable Render Pipeline, providing both speed and easy customization. This allows you to generate optimized graphics across various platforms. Meanwhile, the High Definition Render Pipeline (HDRP) is a different Scriptable Render Pipeline. It empowers you to craft cutting-edge, high-fidelity graphics, particularly on high-end platforms.
More about Asset:
The Universal Vehicle Controller (UVC) is your ultimate tool for crafting high-speed racing games with exceptional physics! It’s engineered to accommodate various racing genres, such as standard racing, drift, drag, bikes, and more. UVC grants game developers the ability to provide an engaging and exhilarating gameplay experience.
A standout feature of this asset is its capacity to establish straightforward arcade physics for cars. This feature enables all players to relish games created with UVC, regardless of their familiarity with racing games. Moreover, the asset boasts effortless reconfigurability, with the documentation thoroughly outlining the configuration process.
The multiplayer Developers can utilize the multiplayer functionality to forge captivating racing games, enabling players to vie against friends or global competitors. This fosters the creation of thrilling racing moments and dynamic challenges that span the globe.
UVC uses the Mirror solution for online multiplayer. By default, the KCP transport is used, and you can read more about other transports on the official Mirror website.
Split-screen With split-screen functionality seamlessly integrated, UVC enables local multiplayer experiences where players can compete directly on a single screen. This split-screen feature ensures that the excitement of racing can be shared with friends and family, fostering lasting memories of friendly competition and togetherness.
Artificial intelligence (AI) powers diverse game modes like Drift, Race, and Pursuit. The asset incorporates a user-friendly AI path editor. You can observe the AI demo in the video or experiment with the demo version of the asset featuring AI-driven scenes.
Mobile Projects, UVC streamlines the development process. It includes three mobile input types and boasts meticulous optimization. You can evaluate the optimization and controls through the installation of the Android demo version.
Furthermore, the asset accommodates add-ons like URP, InputSystem, FMOD, and Mirror multiplayer. Instructions for installation can be located in the documentation.
More Details:
- Universal Vehicle Controller Multiplayer uses:
- Font “Oswald” under “SIL OPEN FONT LICENSE Version 1.1”;
- The Font “Righteous” under “SIL OPEN FONT LICENSE Version 1.1”;
- Font “ShareTechMono” under “SIL OPEN FONT LICENSE Version 1.1”;
- You can see the “Third-Party Notices.txt” file in the package for details.”
Technical Details:
- Universal vehicle controller for cars, bikes and trucks.
- Customizable vehicle behavior.
- Online multiplayer (Mirror).
- Local multiplayer (Split screen).
- AI for racing game.
- Vehicle damage system.
- Vehicle sound system.
- Vehicle vizual effects.
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store For more information: https://assetstore.unity.com/packages/tools/physics/universal-vehicle-controller-multiplayer-176314
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