Road GPS Navigator
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Road GPS Navigator

Description

Need to navigate player on game roads, build routes, find nearest path? Road GPS Navigator can help you to implement this functionality without coding. Works fine with Unity 2017 – 2022b. But it is recommended to use asset with Unity 2019.4 or above – new updates will be shipped for these versions.

Features:

Use details:

  • No coding needed to use.
  • Easy to add your level map and setup all settigs.
  • Easy to customize settings and visual design.
  • Detailed guide about all asset components.

Work modes:

  • Navigator. Small window in corner of screen, imitates real navigator – following by player, shows nearest roads to player, and route to move.

Navigation:

  • Asset builds shortest route from A to B point, where’s A point is player (or car) position, and B – final destination.
  • Supports diffirent roads rules: one and two-side roads, road circles, crossroads, etc.

Map:

  • Player rotation and position always shown on map.

Work features:

  • Works on Unity UI.
  • Supports any level sizes, any count of roads and crossroads.
  • Search of shortest route by default runs in separated process thread, so huge levels will not cause lags.

Visual editor:

  • Includes visual editor extension to see actual roads connections and directions.
  • Includes editor window, simplifies work with map settings.

Note that this asset doesn’t work with real maps and GPS, just allows you to create GPS imitation like in GTA, Far Cry and other games, to build routes in game cities and terrains.
Max tested map size is 6000 x 6000. Not tested with VR.

Disclaimer:

Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.

Check Unity Asset Store for more info: https://assetstore.unity.com/packages/tools/gui/road-gps-navigator-134766

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