Navmesh Path Draw
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Navmesh Path Draw

Description

Navmesh Path Draw is a tool that helps you draw a path from current location to a certain destination. Can be used in your game so the player follows to a specific destination whether it’s a mission, point of interest or just a normal waypoint.

Seamless Navigation

Navigating through your game world has never been easier, thanks to Navmesh Path Draw. This invaluable tool streamlines the process of plotting a clear and defined path for your players or entities. Whether it’s guiding players on missions, directing them to points of interest, or simply setting waypoints for navigation, Navmesh Path Draw has got you covered.

User-Friendly Path Creation

With Navmesh Path Draw, you can effortlessly draw paths from the current location to any designated destination. This user-friendly interface allows you to create paths with precision and ease. Whether you’re a seasoned game developer or just starting out, you’ll find it intuitive and accessible.

Enhanced Gameplay Experience

By incorporating Navmesh Path Draw into your game, you can elevate the player’s experience. Provide clear, visual cues for objectives, missions, and waypoints. Ensure that players or AI-controlled entities can follow a defined route, enhancing immersion and reducing confusion.

Versatile Applications

Navmesh Path Draw’s versatility knows no bounds. Whether you’re designing a sprawling open-world adventure or a compact level, this tool adapts to your needs. From intricate mission guidance to basic waypoint placement, it empowers you to create the gameplay experience you envision.

Seamless Integration

Integrate Navmesh Path Draw seamlessly into your game development workflow. It’s compatible with a variety of game engines and frameworks, making it a valuable addition to your toolkit. Save time and effort by effortlessly incorporating pathfinding into your projects.

RENDERING PIPELINES

This package supports all rendering pipelines URP, HDRP and built-in.

A GLIMPSE

  • Set the Path Recalculation Time for performance.
  • It also provides the option to set any material/texture to make your own path effect.
  • Offset Height to set the draw height.

PACKAGE

This package comes with a documentation file, fully-commented source code, path draw material (you can use your own texture and materials if you like) and 2 demo scenes one for built in and another for URP.

TO DO

  • Work in slopes.

Disclaimer:

Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.

Check Unity Asset Store For more info:https://assetstore.unity.com/packages/tools/behavior-ai/navmesh-path-draw-179087

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