Invector Third Person Controller – Shooter Template is an Advanced Shooter & Melee Third Person Controller.
– Latest version – 2.6.3
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
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⭐ATTENTION⭐
* Invector Shooter Template Asset already includes all the Basic Locomotion and Melee Combat Templates features.
** This package has a Custom ProjectSettings, it will not overwrite your own at first but you need to import manually to use it.
Invector’s Third Person Templates can help bring your game to life with a high-quality humanoid Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.
⭐ Beginners will have a great learning curve with several Tutorials and the community to help you out, no scripting skills are necessary to create something cool
⭐ Advanced users will enjoy the thousands of features we included and continue to include over the past 6 years of development and support of our assets
Investors get bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users
✔️ Official: Looking for a specific mechanic? We have some cool add-ons!
✔️ NO DLLs: All scripts are written in C# and open for modifications
✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click
SHOOTER FEATURES:
- Shooter Behavior & Animations (Basic & Melee features already included)
- Projectile bullets with a trail renderer
- Throwing objects with a Trajectory system (grenades, bottles, etc..)
- Optional Melee attacks for Shooter Weapons
- Advanced damage based on distance & velocity
- Decal for projectiles based on tags (different materials)
- Advanced Scope View
- Aiming System with dispersion, range, shot frequency, recoil, etc…
- Particles, Sounds, Custom Bullets to emit on attack
- Archery System included
- Advanced IK Adjustment System based on Weapon/Stance
- A large number of customization to create different types of weapon
- Secondary Shot to create powerful weapons
- Hipfire
MELEE COMBAT FEATURES:
- Melee Combat Behavior & Animations (Basic Locomotion features already included)
- Use different MoveSets, Attacks, Defense, HitReaction, and HitRecoil per weapon
- Inventory Example, Collect, Drop, and Destroy items
- Simple Melee AI included as a bonus (For advanced AI, check our [FSM AI Template])
- Holder Manager
- Different types of Potions to recover health or increase health/stamina
- Stamina Combat Based System (optional)
- Lock-On Target System
BASIC LOCOMOTION FEATURES:
- Basic Locomotion Behavior and Animations
- Advanced Third-Person Camera System
- Sprint, Jump, Crouch, and Roll
- Vault, Climb, or StepUp obstacles
- Generic Action system to trigger simple animations
- Ladder System
- Ragdoll System
- FootStep System
- Several Util scripts to help you develop your game
- Isometric, 2.5D Platformer, TopDown, and Mobile demo scenes are included
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store for more info: https://assetstore.unity.com/packages/tools/game-toolkits/invector-third-person-controller-shooter-template-84583
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