Horse Animset Pro (Riding System) uses the Animal Controller to make your character Ride any creature.
-Latest version – 4.4.3a
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information:
How to Upgrade to:
- URP | HDRP
Description:
Everything in Animal Controller (AC) is included in Horse Animset Pro (HAP)
Important:
- This asset is included in Horse Animset Pro (HAP).
- If you are going to use HAP too, You don’t have to buy AC
Upgrading:
⏩ALWAYS BACK UP YOUR PROJECT BEFORE UPGRADING⏪
- If you have trouble upgrading or if a script is causing errors, please remove the “MalbersAnimations/Common/” folder and reimport the asset again.
- Horse AnimSet Pro(HAP) is an animation framework controller, Root-Motion or In-Place, for any Creature or Humanoid character.
- Based on Scriptable Architecture, the asset uses modular features that you can add or remove to best fit your projects.
- With more than 100 AAA-quality Animations, HAP is the number one Riding System for Unity.
- There are over a hundred tools that will help you achieve any situation without having to write a line of code.
- Even though it includes a horse to mount, you can ride any creature from tiny rabbits to gigantic dragons.
- Ready to use multiple combat abilities while riding or on the ground or simply have a smooth ride on any creature.
- From Medieval lands to the harsh Wild West HAP is the cutting-edge riding solution.
- This package is continuously growing with more features and animations on each update!
Technical Details:
Features:
Horse:
- 100+ Animations Clips
- 2 Horse Styles (Realistic, Poly Art,)
- Several Textures sets for each horse Style
- LODs
- Armour, Reins, and Saddle
- Unity Cloth Simulation for the Reins and Mane Not Usable for Unity 2019
- Sounds
- Basic Step System (Track Sound and Tracks particles)
- Animal Controller for managing all Malbers Animations creatures
- States: Swim, Fall, Jump, Attack, Death, Walk, Trot, Canter, Gallop, Sprint
- Directional Damage System
- Strafing
- Camera Base Input
- Terrain Alignment
- Supports NavMesh Agents. Basic AI
- Mobile Ready
Rider:
- 132 Animation Clips (Use it with Humanoid rigs for better compatibility)
- Cowboy Model with 1 Texture Set
- Rider System (TCP & FPC)
- Rider Combat System: Bow, Pistol, Melee (soon: Spear, Rifle, Magic Staff, Throwables)
- Very Basic Inventory system to demonstrate the compatibility of the Rider-Rider-Combat system with external inventories.
Utilities:
- Material Changer
- Blend Shapes Manager
- Mesh Changer
- Animator Message Behaviour
- Animator Sound Behaviour
- Head Aiming
- Weapons (Models, Textures and Scripts)
- Animal Basic AI
- Basic Camera Rig System with camera states.
- Compatible with All Malbers Animals
- Compatible Invector TCP, Ootii MC, more integration to come! on future updates
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store for more info: https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902
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