Aramis Customization System allows you to customize your GameObjects in a modular way, using ScriptableObjects. With it, you can customize any object you want.
-Latest version – 1.2
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Description:
- This system allows you to customize your GameObjects in a modular way,
- using ScriptableObjects.
- With it, you can customize any object you want. It can be
- a car, a spaceship, a character, or a weapon.
- You can even customize a snail! Just
- kidding 🙂
Demo Builds:
- PC Demo
- Mac Demo
- Android Demo
Important:
- Please note that this is not an inventory system. There is a demo scene
- included to show you how you can use this system in an inventory-like interface.
- However, I am planning to make the necessary developments for it to function as an
- inventory system shortly.
Features:
Scriptableobject-based modular customization system. You can freely customize all the objects you want:
- Synchronous customization system (two-handed weapons, etc.)
- A separate customization system for wheels (Wheel colliders are automatically botulized when wheels are changed.) You can also affect all fields in the wheel collider.
More About Aramis Customization System:
- You can access the public fields of any script in any game object and change them during the game (when you install a silencer on the weapon, the damage decreases, when the suspensions change, the suspension distance in the wheel collider changes, when you modify the engine, the engine power increases, etc.)
- So the customizations you make will affect the gameplay.
- Customizable camera system for each custom part.
- Automatic UI builder. You can customize it as you wish (Tutorial videos are being prepared).
- Extremely simple to use complete save system.
- Currency management. You can create an infinite number of currencies and exchange them between.
- each other (bronze, silver, gold, diamond, dollar, euro, etc.).
- Shopping system. You can use the shopping system integrated with the Currency system in all your.
- customizable objects (Demo scenes have these features)
- Customize multiple objects in the same scene. You can customize as many objects as you want in the same scene. UI will be generated automatically.
- Custom editor windows that will make your work extremely easy.
- And there are many more features that I can’t think of. I will continue to improve them all over time.
If you have received my assets and need assistance, please do not hesitate to contact me.
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store for more info: https://assetstore.unity.com/packages/tools/game-toolkits/aramis-customization-system-259941
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