SUIMONO 2.1 – Dynamic Water System offers a highly customizable solution for creating realistic ocean and water effects in Unity.
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Please note that this asset is not suitable for mobile platforms and is not recommended for VR applications.
- Realistic Water Rendering – Utilizes advanced rendering techniques such as refraction, caustics, and depth analysis to achieve visually stunning water and ocean rendering both above and below the surface.
- Advanced Special Effects – Features 3D waves with tessellation (DX11), realistic foam rendering, dynamic reflections, refraction, and smooth screen transitions.
- Interactive Scene Elements – Easily configure any game object to interact with the water system, creating effects like splashes, refractive ripples, sounds, and advanced buoyancy effects.
- Underwater Effects – Automatic rendering of underwater scenes, including depth fogging, realistic caustics, blur, and screen refraction.
- Customization – Take complete control over all aspects of water visuals and behavior. Choose from a range of included presets or create your own unique water effects.
Ease of Use
- – Successfully tested in Unity versions 5.x, 2017.x, and 2018.x
- – Simple setup and customization process
- – User-friendly custom interface
- – Codebase developed entirely in C#
- – Compatible with PC, Linux, and Mac platforms
Upcoming Enhancements
- – Underwater light ray effects
- – Improved support for river simulations
Compatibility
Suimono seamlessly integrates with various other Asset Store packages, including:
- – Tenkoku Dynamic Sky
- – Realistic Water Physics 3
- – Gaia
For more information, please visit the Unity Asset Store page. https://assetstore.unity.com/packages/vfx/shaders/suimono-water-system-4387
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
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