Universal Vehicle Controller (Plus), has a highly customizable vehicle behavior, online multiplayer (photon, mirror), local multiplayer (Split-screen), damage system, and AI. The asset will help you develop a racing game.
-Latest version – 1.5.52
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Description:
- Universal Vehicle Controller (UVC) – your ultimate tool for creating high-speed racing games with great physics! Designed to cater to a wide range of racing genres, including standard racing, drift, drag, bikes, etc., UVC empowers game developers to deliver an immersive and thrilling gameplay experience.
- One feature of the asset is the ability to create simple arcade physics for cars, allowing any player to enjoy the game created with UVC, even without prior experience playing racing games. The asset is easy to configure, and the configuration process is described in the documentation.
- Artificial intelligence (AI) for different game modes such as Drift, Race, and Pursuit. The asset includes a handy AI path editor. You can watch the AI demo in the video or try out the demo version of the asset with AI scenes.
- Mobile projects can be easily developed with UVC. The asset contains three types of mobile input and is well-optimized. You can check the optimization and controls by installing the demo version for Android.
- The asset also supports add-ons such as URP, InputSystem, FMOD, Photon, and Mirror multiplayer. Installation instructions can be found in the documentation.
More About:
In the Plus version, you have access to:
- Optimize the damage system to deform meshes, detach parts, break glass and lights, and damage wheels and the engine. Ensure that the system works efficiently on mobile devices while maintaining well-optimized performance.
- InputSystem For convenient and universal setup of input from various devices.
- FMOD For better sound quality.
- Developers can use the multiplayer functionality to create engaging racing games, allowing players to compete with friends or other players from around the world and experience exciting racing moments and challenges. There are several options for third-party plugins
- Photon solution for online multiplayer. uses the PUN2 asset.
Mirror solution for online multiplayer. The default transport used is KCP, and you can find more information about other transports on the official Mirror website. - UVC seamlessly supports split-screen functionality, enabling players to compete head-to-head on a single screen for local multiplayer. The split-screen feature ensures that friends and family can share the excitement of racing, fostering unforgettable moments of friendly competition and camaraderie.
This asset uses:
- Font “Oswald” under “SIL OPEN FONT LICENSE Version 1.1”
- Font “Righteous” under “SIL OPEN FONT LICENSE Version 1.1”
- Font “ShareTechMono” under “SIL OPEN FONT LICENSE Version 1.1”
Technical Details:
- Universal vehicle controller for cars, bikes, and trucks.
- Customizable vehicle behavior.
- Online multiplayer (Mirror).
- Online multiplayer (Photon PUN2).
- Local multiplayer (Split screen).
- AI for racing games.
- Vehicle damage system.
- Vehicle sound system.
- Vehicle vizual effects.
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store for more info: https://assetstore.unity.com/packages/tools/physics/universal-vehicle-controller-plus-176314
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