Description
Race Track Generator are genereted with Buildings, grandstands, trees, stones, posters, flags, fences, background, and more.
Tracks are genereted with colliders. The colliders are separated (Asphalt, grass, fences)
Easy to add or modify materials for asphalt, grass, trees etc.
If you want you can add your 3d models (bleachers, buildings, trees, etc.) or third-party models
Texture Atlas and low Draw Calls
- Includes Mesh Combiner in just one click
- Includes Minimap System:
- Includes Minimap prefab, ready to use.
RTG 1.3.5 – New features:
- Now with more variations
- Now with slopes
- Waypoints are automatically generated
Included models:
- 19 Grand Stands with audience
- 34 Buildings
- Realistic and lowpoly Trees
- Advertising boards (with PSD editable)
- Footbridges, barriers, flags, etc.
Ready-Made Tracks with Comprehensive Elements
These tracks come alive with buildings, grandstands, trees, stones, posters, flags, fences, and much more. You’ll find everything you need to create immersive racing experiences right at your fingertips.
Colliders for Precision and Realism
Each track includes carefully crafted colliders, intelligently separated by material types such as asphalt, grass, and fences. This attention to detail ensures that your in-game physics and interactions are as realistic as possible.
Effortless Material Customization
Tailoring the look and feel of your track is a breeze with our easy-to-use material customization system. Whether you want to tweak the appearance of asphalt, grass, trees, or other elements, you have the creative freedom to do so effortlessly.
Optimized Performance with Texture Atlas
Experience top-notch performance in your game with the help of our texture atlas and low draw call optimization. Say goodbye to lag and hello to smooth gameplay, all while maintaining stunning visual quality.
Streamlined Mesh Combination
Our built-in Mesh Combiner feature simplifies the process of merging meshes into a single entity with just one click. Enjoy improved performance and efficiency without the hassle of manual optimization.
Immersive Minimap System
Take your game’s navigational experience to the next level with our integrated Minimap System. We provide a ready-to-use Minimap prefab, making it effortless to guide players through your tracks and environments.
RTG 1.3.5 – New and Improved
Our latest version, RTG 1.3.5, introduces exciting new features, including more track variations, dynamic slopes, and automatically generated waypoints. These enhancements give you even greater flexibility and realism when designing your racing tracks.
Rich Selection of Included Models
To jumpstart your project, we’ve included a diverse selection of assets, including 19 grandstands with animated audiences, 34 buildings, realistic and low-poly trees, customizable advertising boards (with editable PSD files), footbridges, barriers, flags, and much more.
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store for more info: https://assetstore.unity.com/packages/3d/environments/roadways/race-track-generator-113050
Explore our more assets.