Mobile Traffic System
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Mobile Traffic System

Description

Mobile Traffic System Nominated for Best Development Tool on the Asset Store at Unity Awards 2021

Key Features:

  • High performance – 300 cars on a 2018 Android device (Test it yourself).
  • No coding skills are required.
  • Traffic lights intersections support.
  • Priority intersections support – cars decide by themselves to wait or to enter an intersection.
  • Roundabout support – cars wait until the roundabout is free.
  • Narrow road support – cars wait until the lane is free before changing it.
  • Overtake – cars automatically overtake each other if the road has multiple lanes.
  • Building avoidance – if a car hits a building, it will try to recover itself.
  • Customizable car properties – acceleration, max speed, brake speed, steer angle etc.
  • Variable number of wheels – from 3 to as many as you want.
  • Automatically car assignments – made just by pressing a button.
  • Speed routes – set speed restrictions for some lanes or areas and all cars will follow them.
  • Car types – assign different types to cars and you can restrict access on some roads based on car types (ex: trucks are allowed only on the first lane and are not allowed inside the cities).
  • Lights support – main lights, brake lights, blinkers, reverse lights that automatically work.
  • Sound support – basic engine sound for each car based on acceleration and speed.
  • Hard shadow support – useful is you need even more performance.
  • Custom editor tools – a lot of editor windows to make the integration process as smooth as possible.
  • Simple API for advanced functionalities.

Compatible with:

EasyRoads3D – Integration Tutorials: Part 1 – Basics; Part 2 – Advanced
CiDy 2 – Integration Tutorial

Demos:

Android | PC

All that you see in the demo is included inside the package:

  • 1 mobile production-ready car with 3 LODs and changeable colors, thanks to PolyNinja
  • 9 road tiles that can be assembled in any way to create complex roads.
  • 20 simple city buildings to populate your environment.
  • 1 demo scene that assembles all the above elements into the playable scene from the demo.

Gridlock – City Traffic Vehicle Pack

If you are looking for a multiplayer integration for Traffic System check this asset made by a Traffic System user:

Photon Integration for Gley Traffic System

Technical details


Technical Features:

  • Parallel job system – for better performance.
  • Burst compiler – to speed up the computations.
  • We do not add wheel colliders; instead, we can use ray casts for better performance and accuracy..
  • Pooling system – spawns the cars around the player so you can create high-density traffic with a low number of used cars. Very scalable for huge environments.
  • Layer management – for better optimization.
  • Waypoints driving – it comes with an easy to use Waypoint editor, so waypoint generation is semi-automatically.
  • Full editor script that automatically prepares your car.
  • Full code is provided and fully commented, no dlls.
  • Works with any version of Unity above 2019.2.0 with any Unity licence available.
  • Works with any supported Unity platforms.

Disclaimer:

Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.

Check Unity Asset Store For more info: https://assetstore.unity.com/packages/tools/behavior-ai/mobile-traffic-system-194888

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