Description
Mobile Traffic System Nominated for Best Development Tool on the Asset Store at Unity Awards 2021
Key Features:
- High performance – 300 cars on a 2018 Android device (Test it yourself).
- No coding skills are required.
- Traffic lights intersections support.
- Priority intersections support – cars decide by themselves to wait or to enter an intersection.
- Roundabout support – cars wait until the roundabout is free.
- Narrow road support – cars wait until the lane is free before changing it.
- Overtake – cars automatically overtake each other if the road has multiple lanes.
- Building avoidance – if a car hits a building, it will try to recover itself.
- Customizable car properties – acceleration, max speed, brake speed, steer angle etc.
- Variable number of wheels – from 3 to as many as you want.
- Automatically car assignments – made just by pressing a button.
- Speed routes – set speed restrictions for some lanes or areas and all cars will follow them.
- Car types – assign different types to cars and you can restrict access on some roads based on car types (ex: trucks are allowed only on the first lane and are not allowed inside the cities).
- Lights support – main lights, brake lights, blinkers, reverse lights that automatically work.
- Sound support – basic engine sound for each car based on acceleration and speed.
- Hard shadow support – useful is you need even more performance.
- Custom editor tools – a lot of editor windows to make the integration process as smooth as possible.
- Simple API for advanced functionalities.
Compatible with:
EasyRoads3D – Integration Tutorials: Part 1 – Basics; Part 2 – Advanced
CiDy 2 – Integration Tutorial
Demos:
Android | PC
All that you see in the demo is included inside the package:
- 1 mobile production-ready car with 3 LODs and changeable colors, thanks to PolyNinja
- 9 road tiles that can be assembled in any way to create complex roads.
- 20 simple city buildings to populate your environment.
- 1 demo scene that assembles all the above elements into the playable scene from the demo.
Gridlock – City Traffic Vehicle Pack
If you are looking for a multiplayer integration for Traffic System check this asset made by a Traffic System user:
Photon Integration for Gley Traffic System
Technical details
Technical Features:
- Parallel job system – for better performance.
- Burst compiler – to speed up the computations.
- We do not add wheel colliders; instead, we can use ray casts for better performance and accuracy..
- Pooling system – spawns the cars around the player so you can create high-density traffic with a low number of used cars. Very scalable for huge environments.
- Layer management – for better optimization.
- Waypoints driving – it comes with an easy to use Waypoint editor, so waypoint generation is semi-automatically.
- Full editor script that automatically prepares your car.
- Full code is provided and fully commented, no dlls.
- Works with any version of Unity above 2019.2.0 with any Unity licence available.
- Works with any supported Unity platforms.
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store For more info: https://assetstore.unity.com/packages/tools/behavior-ai/mobile-traffic-system-194888
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