The VR FPS System is a simple system for using weapons in VR
This asset offers an easy and straightforward solution for using weapons within virtual reality. It simplifies the process, allowing you to seamlessly engage with firearms and other tools in your VR experiences. With this system, you can effortlessly navigate the virtual world and make the most of your adventures.
Player
- VR swat operative
- Jumping, crouching, moving, snap turning
- Vest for holding guns/clips
Guns
- Pistol
- Burst fire assault rifle
- Submachine gun (SMG)
Easy to use weapon mechanics
- Two handed weapon grip
- Detailed recoil mechanics
- Reloading with clips
- Slide kickback
- Virtual stock for additional aiming control
- Red dot sight
Other features:
- Destroyed city rooftop scene
- Shooting range
- Interactive targets that show hits
- Zombies
- Many reusable sounds/textures/models
- Simple C# code
Note: This VR FPS System built for Unity’s Oculus framework, additional work may need to be done to make it compatible with other headsets and is not covered in the support of this asset
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store For more information: https://assetstore.unity.com/packages/tools/game-toolkits/vr-fps-system-208745
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