Description
Runtime Level Design is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.
Note
This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at GSpawn – Level Designer.
Key Features:
- Unity Style Camera;
- Object Selection;
- Object Selection Restrictions;
- Extrude Gizmo;
- Object-to-Object Snapping;
- Surface Snapping
(snap & rotate/scale/offset with mouse); - Selection Grid Snap;
- Selection Rotation (X/Y/Z)
(Via Keyboard with configurable steps); - Duplicate Selected;
- Duplicate Layer Mask;
- Runtime Prefab Picker;
- Move Gizmo;
- Rotation Gizmo;
- Scale Gizmo;
- Box Scale Gizmo;
- Universal Gizmo (move/rotate/scale);
- Snapping for Gizmos;
- Vertex Snapping (Move Gizmo & Universal Gizmo);
- Gizmo Transform Pivots;
- Gizmo Transform Spaces;
- Gizmo Transformable Layers;
- Scene Gizmo;
- Gizmo Look & Feel Customization;
- Scene Grid;
- Hotkey Customization;
- Scene Icons (Lights and Particle Systems);
- Undo/Redo;
- Object Groups;
- Object Selection Events (API);
- Gizmo Events (API);
- Gizmo Hover Info (API);
- Gizmo Drag Info (API);
- Multiple Viewport Support (API);
Disclaimer:
Please note that we intend these files for learning purposes or as a trial before purchasing the full commercial version. Using these assets for commercial purposes without proper licensing is strictly prohibited.
Check Unity Asset Store for more info: https://assetstore.unity.com/packages/tools/modeling/runtime-level-design-52325
Explore our more assets.